We Hid Creatures Across Our Website for Palworld 1.0
- Palworld
- Palworld Server
- Palworld 1.0
- Minigame
If you’re anything like me, the moment you hear about a major game update you stop playing until the new content comes out. Palworld’s launch out of early access is no different; if anything, it’s an even stronger pull, given the developers themselves recommend wiping your saves.
This, however, leaves one with an unusual amount of free time. Pals on the mind but an outright refusal to play, out of my own stubbornness. With no ability to focus and no willingness to play, I have created a monster.
Announcing: Creature Hunt
Well, it’s sort of like playing the real game, right?
Be me for a moment:
- You work at a game server company, Palworld is a game.
- Need to update the Palworld page for 1.0 anyway.
- Updating the page certainly counts as working.
- Building a minigame into that page must count too!
So of course I built a game.
Maybe it was my pre-1.0 delirium, but I started seeing these creatures all over my screen website, and naturally, I wanted to throw some spherical objects at them.
Now you can experience that as well, from your phone or your computer.
(Each is fun for different reasons, try both! Phone is slightly harder thanks to the smaller screen, but more satisfying because you tap. If you have a touchscreen laptop, you get the best of both worlds!)
But throwing is the easy part.
Whether the creature stays caught or slips away is pure RNG skill, though the sphere sitting in your inventory can tip the odds; throw wisely is all I’ll say.
There’s also a bit more going on under the surface: some creatures play harder to get than others, for example, but I’ve told you too much!
At this point it was 1am, and I felt like the creatures had crawled out of the screen and onto my body. It was… not comfortable. But I prevailed.
- #001 Lamb
- #002 Cat
- #003 Chicken
- #004 Raccoon
- #005 Fox
- #006 Bird
- #007 Narwhal
- #008 Monkey
- #009 Elephant
- #010 Alpaca
Okay. Time for bed, I told myself. No wait, one more thing.
Fourteen achievements later…
All Creatures
UnlockedCatch every species hiding on the page
Okay, at this point it’s 3am, I need to go to bed, I shouldn’t even be working anymore, and yet I feel an inescapable urge to keep going…
Announcing: Competitive Mode
I built a competition mode, because of course I did. Now it’s not just about collecting creatures or achievements; you can race your friends and try to beat RNGesus while you’re at it. Finish a run, send them the link, tell them to beat it.
So the sun’s rising, there is no chance I’m getting more than 4 hours of sleep this night morning, but I feel a sense of calm. I’ve run out of ideas, the game is complete. Maybe this is what the Palworld developers get to experience with the release of 1.0, I think.
Then, just as I’m drifting off, counting creatures… no, I couldn’t.
P.S. Please check out Palworld on GamersHut if you have a second, or any of our 12 supported games, because I really didn’t get much work done this week.
We’re pretty cool, I swear!
We charge the same price for any game server you play on, and let you switch without touching the dashboard (literally just launch any supported game and connect to
And if you like our little minigame, let us know on Discord. Maybe I’ll ship a few more updates in the future, prizes even?
At the very least this experience has given me another tool to procrastinate working or something to do on my phone on the toilet.
Happy Palworld 1.0 release day everyone!
— Matt (Programmer @ GamersHut, but you should know that by now)